
A Decade of Adventure
Ten years ago today, Alto took his first leap into the world — and what a journey it’s been since!
Alto’s Adventure first launched on iOS on the 19th of February 2015. It was just three days before our founder, Harry Nesbitt’s 28th birthday…

Introducing Summerhill — a Shepherd’s Journey into Lands Unknown.
After many years of preparation, we’re proud to finally announce our next game at Land & Sea. It’s an entirely new IP and our most ambitious project to date. You can watch the teaser trailer below, or read on to find out more.

Alto’s Adventure: The Spirit of the Mountain – Out Now!
Return to the mountain where it all began and embark on a journey to discover The Spirit of the Mountain.
Today marks the launch of another brand-new special edition of one of our most beloved titles. This time, we’re going back to the game that started everything.

Introducing Alto’s Odyssey: The Lost City
We’re excited to announce that Alto’s Odyssey: The Lost City — an all-new special edition of our 2018 award winning title — is now available on Apple Arcade!
The Lost City marks the first new Alto title in just over three years, as well as our first official launch under our new studio identity. You can head over to the App Store right now to download the game, or keep reading for a little more about what to expect, how the project took shape, and how it fits into our bigger plans for Land & Sea.

Alto’s Adventure developers form new, ‘folk’ games studio Land & Sea
The BAFTA-nominated development team behind Alto’s Adventure and Alto’s Odyssey – namely, Harry Nesbitt and collaborators Joe Grainger and Todd Baker (Monument Valley 2) – have teamed up with Jair McBain (Mini Metro, Mini Motorways) to form Land & Sea, an independent games studio founded with the goal of creating timeless, artful experiences that resonate with a wide audience.